Texas Holdem Online For Two

In hold'em, players receive two down cards as their personal hand (holecards), after which there is a round of betting. Three board cards are turned simultaneously (called the flop) and another round of betting occurs. The next two board cards are turned one at a time, with a round of betting after each card. The board cards are community cards, and a player can use any five-card combination from among the board and personal cards. A player can even use all of the board cards and no personal cards to form a hand ('play the board'). A dealer button is used. The usual structure is to use two blinds, but it is possible to play the game with one blind, multiple blinds, an ante, or combination of blinds plus an ante.

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Rounds of Betting
  • Opening deal- Each player is dealt two cards face down, which are known as hole cards or pocket cards.

  • First round of betting- Starting with the player to the left of the big blind, each player can call the big blind, raise, or fold. The big blind has the option to raise an otherwise unraised pot.
  • The flop- The dealer burns a card, and then deals three community cards face up. The first three cards are referred to as the flop, while all of the community cards are collectively called the board.

  • Second round of betting- Starting with the player to the left of the dealer button, each player can check or bet. Once a bet has been made, each player can raise, call, or fold.
  • The turn- The dealer burns another card, and then adds a fourth card face-up to the community cards. This fourth card is known as the turn card, or fourth street.
  • The Turn

  • Third round of betting- It follows the same format as the second round, but the size of the bets have usually doubled in limit games.
  • The river- The dealer burns another card, and then adds a fifth and final card to the community cards. This fifth card is known as the river card, or fifth street.
  • Flop
    The River

  • Final round of betting- It follows the same format as the second and third rounds.
  • The showdown- Using the best five-card combination of their hole cards and the community cards, the remaining players show their hands, with the bettor or last raiser showing first. The highest five-card hand wins the pot. (In case of a tie, the pot is evenly split among the winning hands.)
Other Texas Hold'em Poker Rules
    These rules deal only with irregularities. SeeButton and Blinduse for rules on that subject.
  • If the first or second hole card dealt is exposed, a misdeal results. The dealer retrieves the card, reshuffles, and recuts the cards. If any other holecard is exposed due to a dealer error, the deal continues. The exposed card can not be kept. After completing the hand, the dealer replaces the card with the top card on the deck, and the exposed card is then used for the burncard. If more than one hole card is exposed, this is a misdeal and there must be a redeal.
  • If the flop contains too many cards, it must be redealt. (This applies even if it is possible to know which card is the extra one.)
  • If the flop needs to be redealt because the cards were prematurely flopped before the betting was complete, or the flop contained too many cards, the board cards are mixed with the remainder of the deck. The burn card remains on the table. After shuffling, the dealer cuts the deck and deals a new flop without burning a card.
    See Explanations,discussion #2, for more information on this rule.
  • If the dealer turns the fourth card on the board before the betting round is complete, the card is taken out of play for that round, even if subsequent players elect to fold. The betting is then completed. The dealer burns and turns what would have been the fifth card in the fourth card's place. After this round of betting, the dealer reshuffles the deck, including the card that was taken out of play, but not including the burn cards or discards. The dealer then cuts the deck and turns the final card without burning a card. If the fifth card is turned up prematurely, the deck is reshuffled and dealt in the same manner.
    See Explanations,discussion #2, for more information on this rule.
  • If the dealer mistakenly deals the first player an extra card (after all players have received their starting hands), the card is returned to the deck and used for the burn card. If the dealer mistakenly deals more than one extra card, it is a misdeal.
  • If you are playing the board, you must so declare before you throw your cards away; otherwise you relinquish all claim to the pot.

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Introduction

Rules

  1. A single 52-card deck is used. All cards count as its poker value. Aces may be high or low.
  2. One player is designated as the dealer, usually with a laminated marker. This person does not have to physically deal the game. However it is important that a symbolic dealer position rotate around the table.
  3. The player to the dealer's left must make a 'small blind' bet. The player to the left of the small blind must make a 'big blind' bet. The amounts of both blinds should be specified in advance. The purpose of the blinds is to get the ball rolling with some money in the pot.
  4. Two cards shall be dealt down to each player, starting with the person to the dealer's left.
  5. The player to the left of the big blind must either call or raise the big blind bet. The play in turn will go around the table according to normal poker rules, which I assume the reader already knows. Table rules will specify any limits on the size or number of allowed raises.
  6. The small blind may also raise the big blind. If nobody raises the big blind the player making the big blind has the option to raise his own bet. The term for this is the 'big blind option.'
  7. Three community cards will be dealt face up in the center of the table. This is called the 'flop.'
  8. Another round of betting will ensue, starting with the player to the dealer's left.
  9. A fourth community card will be dealt face up in the center of the table. This card is called the 'turn.'
  10. Another round of betting will ensue, starting with the player to the dealer's left. Generally the minimum bet is double the first two rounds of betting.
  11. A fifth and final community card will be dealt face up in the center of the table. This card is called the 'river.'
  12. Another round of betting will ensue, starting with the player to the dealer's left. The minimum bet is generally the same as the previous round.
  13. Each player still in the game at the end will determine the highest poker value among his own two cards and the five community cards. It is NOT a requirement that the player use both of his own cards. The player with the hand of highest poker value shall win. Following are the hand rankings.

    1. Straight flush: Five consecutive and suited cards. For example 5, 6, 7, 8, 9.
    2. Four of a kind: Four cards of the same rank, plus any fifth card. For example Q, Q, Q, Q ,4.
    3. Full house: Three of a kind and a pair. For example 6, 6, 6, J , J.
    4. Flush: Any five cards of the same suit, except for a higher ranking straight flush. For example A, Q, 8, 4 , 3.
    5. Straight: Five consecutive cards, except for a higher ranking straight flush. For example 8, 9, 10, J, Q.
    6. Three of a kind: Three cards of the same rank, plus any other two cards. For example 5, 5, 5, Q ,2 .
    7. Two pair: Two pairs, plus any fifth card. For example 8, 8, 2, 2 ,Q .
    8. Pair: A pair and any other three cards. For example 7, 7, 2, 5 ,A .
    9. ? High: Any five cards that do not form any higher poker hand. A king high hand for example might be K, Q, 7, 5 ,4 .
  14. If two or more players have poker values of the same rank then the individual cards will be used to break the tie. If necessary all five cards will be considered.
  15. I get asked a lot whether the two unused cards in a player's hand are used to break a tie. The answer is a firm NO. The two unused cards do not matter.
  16. If a new player arrives at the table he should either wait for the big blind position or put up an amount equal to the big blind, amounting to a call of the big blind.
  17. If a bet is made after another player runs out of money, then a separate pot is created. The player that ran out of money is not eligible to win the second pot. If more than one player runs out of money then multiple separate pots can be created.
  18. In formal games players may not bet with cash or buy chips with cash in the middle of a hand.
  19. There are numerous rules of etiquette, which I won't get into.
  20. There house may set the betting rules. There are three main types. A 'structured' game features raises of specified amounts. For example a '3/6 game' would mean that raises after the deal and flop are $3, and after the turn and river are $6. There is usually a limit to the number of raises a player may make, typically three. A 'pot limit' game has structured minimum raises but the maximum raise may be anything up to the amount in the pot at the time the raise is made. A 'no limit' game also has structured minimum raises but there is no maximum raise.

Examples

Example 1

Board: A, 2, 4, 5, 6
Player 1: J, 6
Player 2: 7, Q

Player 1 wins. Both have an ace high flush, so the second highest card is considered. Player 1's jack beats player 2's 7. The only way to have a flush tie is if the flush is entirely on the board and no hole cards are higher than the lowest card on the board in the same suit.

Example 2

Board: J, A, 7, 5, 6
Player 1: 2, J
Player 2: 10, J

Holdem

Player 2 wins. Both have a pair of jacks so the singletons are considered. High highet singleton in both hands is an ace so the second highest singleton is considered. Player 1's second highest singleton is a 7, compared to player 2's 10. A 10 beats a 7 so player 2 wins.

Example 3

Board: A, A, K, Q, J
Player 1: Q, J
Player 2: Q, 2

Tie. Both have a two pair of aces and queens, with a king singleton. Some people incorrectly believe that in such cases the unused cards are considered, in this case player 1's pair of jacks beating player 2's jack/2. Only the top five cards matter. The jacks and deuce are irrelevant.

One of the most important aspects of Texas Hold'em is the value of each two-card hand before the flop. The decision of how to play your first two cards is something you face every hand, and the value of your first two cards is highly correlated to your probability of winning.

The following table shows my power rating for each initial 2-card hand in a 10-player game. The numbers are on a 0 to 40 scale. Basically, you should only play hands that are dark green, blue, or purple. Of course you should be more be more liberal in late position and picky in early position. If forced I would say you should need 10 points in late position and 19 points in early position to call the big blind. If your table is loose, as if often the case online, you can play a bit looser yourself.

Use the top table if you have a pair, the middle table if your cards are suited, and the bottom table if your cards are unsuited. Except for a pair,look up your high card along the left and your low card along the top.

Following are the links to my tables of the value of each intial hand according to the number of players. The 10-player section explains the methodology for creating the table table.

Pot Odds

Texas Holdem Practice

The following table shows the probability of making various hands after the flop and the correct 'pot odds.' The pot odds are the breakeven ratio of money in the pot to the amount you have to bet for the player to be indifferent about calling, assuming the player would definitely win if he makes the hand (a big if) and there are no additional bets (another big if). This table is a good starting point the player should make mental adjustments for the probability of winning without making the hand, losing with making the hand, and expected future bets. The odds of a two pair improving to a full house are the same as those for four to an inside straight.

Pot Odds — After Flop

HandProbability of
Making Hand
Pot Odds
Four to a flush34.97%1.86
Four to an outside straight31.45%2.18
Four to an inside straight16.47%5.07

The next table shows the pot odds after the turn.

Pot Odds — After Turn

Online Texas Holdem Real Money

Texas holdem practice
HandProbability of
Making Hand
Pot Odds
4 to a flush19.57%4.11
4 to an outside straight17.39%4.75
4 to an inside straight8.70%10.50

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Internal Links

Texas Holdem Online For Two Games

  • Pinapple — Strategy and analysis of which card to discard before the flop.
  • Bad Beat Jackpots: What is the Probability of Hitting one?
  • Texas Hold 'Em Dominated Hand Probabilities: What is the probability one of your opponents has similar, and better, hole cards than yours?